Last of Her Kind Succession Rules

These are the rules I am using to determine which Sim will be heir in any given generation of Last of Her Kind:

  • Only mermaid Sims that can trace their lineages to Mia are eligible to be heir.
  • If there is exactly one eligible Sim, that Sim becomes heir.
  • If there are no eligible Sims, the youngest Sim that can trace his/her lineage to Mia will be made a mermaid using MasterController and will be heir.  (Duck Notes: This is how Maya became both a mermaid and the Gen 2 heir.)
  • The unlikely event that none of the Sims can trace their lineages to Mia will be considered a failure and end the legacy.
  • If there is more than one eligible Sim, there will be an heir vote between the eligible Sims on this site, with the winner of the heir vote becoming heir.
  • In the event of a tie in the heir vote, the oldest out of the tied Sims becomes heir.

Last of Her Kind – Generation 2 Rolls and Traits

Last of Her Kind – Generation 2 Rolls and Traits

Here are the rolls and traits for Generation 2 of Last of Her Kind.

Family Structure: Single + Help
Number of Children: Five
Primary Career: Journalism
Secondary Career: Artist
Generation Goal: Property Mogul
Miscellaneous Fun: It’s So YOU!

Maya Azul’s traits:

  • Good
  • Hydrophobic

Last of Her Kind – Generation 1 Rolls and Traits

Last of Her Kind – Generation 1 Rolls and Traits

Here are the rolls and traits for Generation 1 of Last of Her Kind.

Family Structure: Mixed Couple
Number of Children: Two
Primary Career: Criminal (Thief)
Secondary Career: Busker
Generation Goal: A Party to Remember
Miscellaneous Fun: Homemade

Arthur Azul’s traits and Lifetime Wish:

  • Genius
  • Natural Cook
  • Eco-Friendly
  • Eccentric
  • Hopeless Romantic

Lifetime Wish: Surrounded by Family

Mia Azul’s traits and Lifetime Wish:

  • Hot-Headed
  • Hopeless Romantic
  • Athletic
  • Lucky
  • Angler

Lifetime Wish: Become an Astronaut

 

The Nightmagic Legacy – Generation 2 Rolls and Traits

The Nightmagic Legacy – Generation 2 Rolls and Traits

Here are the rolls and traits for Generation 2 of the Nightmagic Legacy.

Family Structure: Couple
Number of Children: ???
Primary Career: Singer
Secondary Career: Acrobat
Generation Goal: 5 Star Celebrity
Miscellaneous Fun: Joker (unused)

Samantha Nightmagic’s traits and Lifetime Wish:

  • Brave
  • Good
  • Virtuoso
  • Cat Person
  • Star Quality

Lifetime Wish: Vocal Legend

Tyler Nightmagic’s traits and Lifetime Wish:

  • Brave
  • Inappropriate
  • Eco-Friendly
  • Light Sleeper
  • Natural Born Performer

Lifetime Wish: Master Acrobat

Mildred O’Reilly’s traits and Lifetime Wish:

  • Unlucky
  • Good
  • Heavy Sleeper
  • Hot-Headed
  • Family-Oriented

Lifetime Wish: The Animal Rescuer

Miles Dolan’s traits and Lifetime Wish:

  • Loves the Outdoors
  • Easily Impressed
  • Diva
  • Loves the Cold
  • Lucky

Lifetime Wish: The Zoologist

Mimi Murphy-Finnigan’s traits and Lifetime Wish:

  • Brave
  • Loves the Outdoors
  • Kleptomaniac
  • Light Sleeper
  • Hot-Headed

Lifetime Wish: Renaissance Sim

The Nightmagic Legacy – Generation 1 Rolls and Traits

The Nightmagic Legacy – Generation 1 Rolls and Traits

Here are the rolls, traits, and Lifetime Wishes for Generation 1 of the Nightmagic Legacy.  Unlike with the Darkdusks, I am only revealing rolls once they either become relevant to the story or are completed.

Family Structure: Single
Number of Children: 4 (complete!)
Primary Career: Ghost Hunter
Generation Goal: Expansionist (complete!)
Miscellaneous Fun: Random Traits (complete!)

Duncan Nightmagic’s traits and Lifetime Wish:

  • No Sense of Humor
  • Loves the Outdoors
  • Handy
  • Frugal
  • Eccentric

Lifetime Wish: Become an Astronaut

Tylarael K’ien’sha’s traits and Lifetime Wish:

  • Childish
  • Commitment Issues
  • Disciplined
  • Loser
  • Snob

Lifetime Wish: Physical Perfection

The Darkdusk Legacy – Generation 2 Rolls and Traits

The Darkdusk Legacy – Generation 2 Rolls and Traits

Originally posted on November 6, 2012 Even though generation 2 is still several chapters away, I’m sharing the rolls and some traits now.  I’ll update this post as I’m able to share more without giving anything away.  Note that I am not sharing who the heir is.  This is because I have not decided yet. Here are the rolls and traits for Generation 2:

Family Structure: Couple + Friend
Number of Children: Two
Primary Income (1): Medical
Primary Income (2): Private Investigator
Secondary Income: None
Generation Goal: AWESOME!
Miscellaneous Fun: Homemade

Maria Darkdusk’s first three traits:

  • Perceptive
  • Heavy Sleeper
  • Athletic


Maya Darkdusk’s first two traits:

  • Grumpy
  • Genius

The Darkdusk Legacy – Generation 1 Rolls and Traits

The Darkdusk Legacy – Generation 1 Rolls and Traits

Originally posted on October 28, 2012

I’m starting generation 1 midway through the teen stage; however, subsequent generations will start at YA as normal.  Anyway, the rolls for the first generation are:

Family Structure: Couple
Number of Children: Four
Primary Income: Fortune Teller (Mystic)
Secondary Income: Acrobat
Generation Goal: AWESOME!
Miscellaneous Fun: Hands Off

The couple, of course, is Kelly and Cyrus.  Kelly is going to get the Fortune Teller job, and Cyrus is going to get the Acrobat job.

The AWESOME for this generation is founding a new Vampire house earlier than is traditional.  That is mostly complete; however, Kelly and Cyrus still need to have a daughter without using watermelons (they don’t work on Vampires) in order to complete the AWESOME.

Kelly’s and Cyrus’ traits are as follows:

Kelly Darkdusk’s traits:

  • Rebellious
  • Snob
  • Evil
  • Ambitious
  • Grumpy


Cyrus Darkdusk’s traits:

  • Kleptomaniac
  • Frugal
  • Evil
  • Daredevil
  • Natural Cook